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A tale of synapse the chaos theories6/7/2023 This game features an asymmetric cooperative experience for 2 local players. ![]() Together, the two will search for the escaped scientific theories and try to prevent Heimede from falling into chaos. ![]() Nero also frees Sci, a jellyfish-like alien who had been trapped in a jar on a shelf. One day, he opens the wrong book and unleashes dangerous chaos theories into his world. There, a young boy named Nero spends his free time in an expansive but disused library. Just released on Nintendo Switch and Steam, A Tale of Synapse pairs up an odd couple of aliens as they solve puzzles and learn the scientific secrets of their distant world.Ī Tale of Synapse takes place on the planet Heimede. That certainly applies to A Tale of Synapse: The Chaos Theories from Spanish developers Tesura Games and Souris-Lab. To see all the latest news and reviews from the team at Game News Aus, including this review, click HERE.One of my favorite things about video games is when they take us to strange new worlds and civilizations. To see this review and other multi-platform content from my associates at BG4G, click HERE.įor this and additional reviews, latest news, trailers and more from the rest of the team at Xbox Gamer Dad and One More Game, click HERE. * A digital code was kindly provided by the Publisher for the purpose of this review * – Lack of camera control – Dual-controlled characters feels clumsy at times – Combat doesn’t really fit + Beautiful art design + Fun and varied puzzles + Clever platforming Clever and interesting puzzles that require a bit of logic work surprisingly well and keep the experience moving forward at an appropriately rewarding pace. ![]() Some questionable camera issues and dual control of the protagonists don’t hold the experience back, they just don’t work as well as they could, a sentiment that is also appropriate for the combat system. There’s no denying the impressive visuals or creative world design in A Tale of Synapse: The Chaos Theories, the worlds which this adventure unfolds within is delightful to look at at all times. Overall it adds a bit of challenge without feeling too difficult or infuriating, it just doesn’t quite lend to the most seamless of experiences. The platforming in particular can feel a little clumsy and frustrating, especially when coupled with the camera issues. It works and kind of just exists rather than feeling like a meaningful addition to the gameplay offering.įurther gameplay mechanics that don’t quite work as well as they could is the dual protagonists each controlled by a thumb-stick. It’s not deep enough to be particularly enjoyable though it’s not too prevalent throughout the adventure to feel tedious. Initially uncertain of how this type of puzzle would impact the experience I ended up pleasantly surprised but it, certainly standing out from the crowd of other puzzle platforms by adopting the mathematical approach.īasic combat is present though it feels more like an afterthought. There is enough variety and new ideas introduced to prevent A Tale of Synapse feeling like homework. Solving the game’s puzzles requires some logic, especially as it heavily revolves around math based puzzles. This direction doesn’t take away from the quality of the experience but rather adds a layer of difficulty and potential frustration. The inability to control the camera leads to the screen stretching or shrinking, leading to frequent mistakes when platforming and trying to land on specific platforms. When it comes to gameplay this title is dominated by platforming, a decision that doesn’t work well with the locked camera issues. Each world looks fantastic and distinct, a visual treat throughout the entire adventure. There is a cartoonish charm to the characters and the way they seem to be brought to the foreground is very effective. ![]() The stunning visual direction is a joyful wonder from start to finish, consistently decorating the screen with striking imagery, vibrant colours and worlds full of wonder. It’s not always clear why Sci and Néro are doing certain things narratively but luckily the gameplay is enjoyable, respectably challenging and the beautiful backdrops the adventure unfolds in are a welcome substitute to narrative substance. The game begins with an interesting set-up but almost instantly fades into the background as the world hopping adventure begins. Grammatical issues, award phrasing and typos are a little too present. The plot is a little difficult to follow, due in part to translation issues from French developer Souris-Lab.
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